Animator
Transform sprite sheets into web-ready animations with native desktop performance
Client
Self
Year
2025-12-26
Agency
Personal
Role
Tech



A native desktop application that converts sprite sheets into CSS animations, HTML code, and GIF exports. Built with Wails for cross-platform performance.
Sprite animation workflows have traditionally been fragmented and time-consuming. Developers manually write CSS keyframes, calculate frame positions, and iterate through trial-and-error processes to achieve smooth animations. Web-based tools often struggle with performance limitations, especially when handling large sprite sheets or providing real-time preview capabilities.
Animator bridges this gap by providing an intuitive desktop environment where sprite sheets transform into production-ready web animations through visual configuration rather than manual coding. The application automatically detects sprite dimensions, suggests optimal grid layouts, and generates multiple export formats including CSS classes, HTML examples, ZIP packages, and high-quality GIF files with transparency support.
Perfect for game developers working with character sprites and UI elements, web designers integrating animated assets into digital experiences, digital artists creating AI-generated sprite sheets, and development teams requiring consistent animation workflows with standardized output formats.
Core Features
Smart Grid Detection
Automatically analyzes uploaded sprite sheets and suggests optimal grid configurations. Adjustable columns, rows, margins, and manual positioning controls ensure precise frame extraction from any sprite layout.
Real-Time Animation Preview
Live CSS-based animation preview with adjustable frame rates, loop modes, and ping-pong playback. See exactly how animations will perform in browsers before exporting any code.
Multi-Format Export
Generate CSS keyframes, HTML usage examples, complete ZIP packages, and high-quality GIF files with transparency support. All exports are production-ready and optimized for web deployment.
Multiple Animation Management
Handle multiple animations within a single sprite sheet. Configure individual frame counts, switch between animations seamlessly, and export each as separate CSS classes or files.
Precise Control Features
Advanced positioning controls support negative offset values and zoom functionality for large sprite sheets. Manual start and end position coordinates ensure pixel-perfect frame extraction. Project auto-save to localStorage with JSON import/export capabilities preserve work sessions and enable team collaboration.
Pixel Perfect
Manual positioning with negative offset support
Zoom Control
Handle large sprite sheets with ease
Project Sync
Auto-save with JSON import/export
Who This Is For
Game Developers
Working with sprite-based characters, effects, and UI elements who need efficient animation workflows.
Web Developers
Integrating animated sprites into websites, applications, or interactive experiences.
Digital Artists
Creating sprite sheets with AI tools who need to quickly preview and export animations for various platforms.
Development Teams
Requiring consistent, production-ready animation assets with standardized CSS output and documentation.
Technical Foundation
React + TypeScript
Modern component-based UI with full type safety
Wails + Go
Native performance without Electron overhead
Cross-Platform
Windows, macOS, and Linux from one codebase
Built with Wails framework combining Go backend efficiency with React TypeScript frontend flexibility. This architecture delivers native desktop performance while maintaining modern web development practices and familiar component-based UI patterns.
Performance Advantage: Runs faster than browser-based alternatives with lower memory usage and better file handling capabilities.
Ready to Transform Your Sprite Workflow?
Download the application and begin transforming sprite sheets into web-ready animations immediately.


